From Qualicum Beach to the World in Virtual Reality with Cloudhead Games
December 16, 2015
Imagine interacting in a movie sequence opposite your favourite actor or playing with your child in fantasy worlds you’ve only read in a book.

Such Star-Trek holodeck inspirations seem like impossible fantasies – but they’re not. In beautiful Qualicum Beach, a group of dedicated, visionary video game developers from
Cloudhead Games are making virtual reality gaming possible with their revolutionary new fantasy adventure video game "The Gallery: Six Elements".
“Cloudhead is proud to be located in a beautiful rural area of British Columbia. With today’s communicative technology, companies don’t need to be based in large, expensive cities. We’ve found great support on Vancouver Island; we hope that continues so that more developers can join the growing community of developers making games in the woods!”  states Tracey Unger, General Manager/Owner, Cloudhead Games

Creative BC and the BC Arts Council’s Interactive Fund is helping Cloudhead Games build The Gallery: Six Elements, which they believe will be the best virtual reality game in the world. 

“Creative BC’s funding is critical, it helps us hire the top video gaming development talent needed to keep pushing the boundaries of virtual reality gaming,” states Unger.

This innovative gaming development team is creative about financing too; through the social platform kickstart, Cloudhead raised more than $82,000 from 1,568 backers from around the world, keen to realize the long-held dream of a truly excellent virtual reality gaming experience. “Technical interest in virtual reality’s rebirth would not have happened without this passionate group of believers pushing it forward,” claims Unger.

As a company, Cloudhead Games is most proud of their lead as innovators in the virtual reality space.  They have managed to solve the technical challenges associated with developing an effective virtual reality video games, most notably user motion picture sickness. Having a close relationship with all the major hardware developers and distributors, including HTC Vive, Sony Project Morpheus, Samsung Gear and Oculus VR also helped.

Unger’s top three tips for new virtual reality gaming developers:
  1. Try everything. Solutions that seem uninspiring on paper can be viable in practice.
  2. The comfort of the user is incredibly important to the success of virtual reality. If your mechanics are making people sick go back to the drawing board.
  3. Experiment while the medium is young. Learn to distinguish which traditional game development techniques are valuable.

Stay tuned, this tense, dark exploration game The Gallery: Six Elements co-launches during the 2015 holiday season with Oculus Virtual Reality headsets with the HTC Vive. It doesn’t have to be played with a virtual reality headset, but for the full experience, why not?


The Gallery: Six Elements, Cloudhead Games